Deze post is geïmporteerd van de oude blog en is nog niet geconverteerd naar de nieuwe syntax.
For this article, we're going to write a class to write to the
EventLog. To allow us for easy error logging.
I'm going to use NUnit as well to test our class. You can get NUnint at
http://www.nunit.org/. Install it.
Start by creating a new project called '
EventLogTests', this is a class library. Add a reference to
nunit.framework.dll located in the NUnit bin directory.
Throw out the constructor and add the attribute
TestFixture to the class. This will tell NUnit about a new set of tests.
[csharp]
namespace EventLogTests {
using System;
using NUnit.Framework;
using CumpsD.Tools;
using System.Diagnostics;
[TestFixture()]
public class EventLogTests {
} /* EventLogTests */
} /* EventLogTests */
[/csharp]
Now we'll add a method called
Initialise, which we mark with the
SetUp attribute. This method will be run at the beginning of each test. In here we will create our
EventLogger object (which doesn't exist yet).
[csharp]
private EventLogger _ErrorLog;
[SetUp]
public void Initialise() {
this._ErrorLog = new EventLogger("MyCatastrophicError");
}
[/csharp]
Next thing is setting up NUnit. You can find Visual Studio add-ins for NUnit, but as I'm having some problems with getting them to work properly I'm using an alternate method. Go to the project properties, configuration properties, debugging. And set Debug Mode to Program, and Start Application to
nunit-gui.exe, each time we'll press F5 NUnit will now launch.
The way of test driven development is to first write a test that fails and then add some code to make the test pass. We have already written a failing
SetUp, because the
EventLogger class doesn't exist yet, this counts as a failed test as well. So, let's make it pass.
Create a new class library called
EventLogger and create the constructor.
[csharp]
namespace CumpsD.Tools {
using System;
using System.Diagnostics;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Security;
using System.Security.Permissions;
using System.Globalization;
public class EventLogger {
private string _ApplicationName;
private EventLog _Log;
public string ApplicationName {
get { return this._ApplicationName; }
} /* ApplicationName */
private EventLog Log {
get { return this._Log; }
} /* Log */
public EventLogger(string applicationName) {
this._ApplicationName = applicationName;
this._Log = new EventLog();
this.Log.Source = this.ApplicationName;
} /* EventLogger */
} /* EventLogger */
} /* CumpsD.Tools */
[/csharp]
Let's create our first test. We want to read an
EventLog.
[csharp]
[Test]
[ExpectedException(typeof(InvalidEventLogException))]
public void ReadLog1() {
EventLogEntry[] EventLogs = this._ErrorLog.ReadLog(this._BadLog);
}
[/csharp]
We mark our method with the
Test attribute, along with the
ExcpectedException, because
this._BadLog contains a non-existant logfile, and we want our class to throw an exception when trying that.
This test fails, because the
ReadLog method doesn't exist yet. Let's create it, this requires some more coding, we'll have some private helper methods.
SetLog to specify the
EventLog we want to read from, and
IsLog to check if the
EventLog actually exists.
[csharp]
private bool IsLog(string logName) {
return EventLog.Exists(logName);
} /* IsLog */
private void SetLog(string logName) {
if (this.IsLog(logName)) {
this._Log.Log = logName;
} else {
throw new InvalidEventLogException("Invalid Logfile.");
}
} /* SetLog */
public EventLogEntry[] ReadLog(string logName) {
this.SetLog(logName);
EventLogEntry[] EventLogs = new EventLogEntry[this.Log.Entries.Count];
this.Log.Entries.CopyTo(EventLogs, 0);
return EventLogs;
} /* ReadLog */
[/csharp]
This code on it's own will still fail, because there is no
InvalidEventLogException! Let's add a class in the same file defining the
Exception.
[csharp]
[Serializable()]
public class InvalidEventLogException: Exception, ISerializable {
public InvalidEventLogException(): base() { }
public InvalidEventLogException(string message): base(message) { }
public InvalidEventLogException(string message, Exception innerException): base (message, innerException) { }
protected InvalidEventLogException(SerializationInfo info, StreamingContext context): base(info, context) { }
[SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
public new void GetObjectData(SerializationInfo info, StreamingContext context) {
base.GetObjectData(info, context);
}
} /* InvalidEventLogException */
[/csharp]
When we run our test now, the
EventLogger will throw an
Exception and our test will
pass, because we were expecting an exception.
Write a test with a valid
EventLog name as well, and make it pass, the code shown above will work.
We also want a
WriteLog method, to actually log our errors, so let's make a test for that.
[csharp]
[Test]
[ExpectedException(typeof(InvalidEventLogException))]
public void WriteLog1() {
this._ErrorLog.WriteLog(this._BadLog, "This is a test entry");
}
[Test]
public void WriteLog2() {
string ErrorMessage = this._ErrorLog.WriteLog(this._GoodLog, "I have encountered a catastrophic error!");
EventLogEntry[] EventLogs = this._ErrorLog.ReadLog(this._GoodLog);
Assert.AreEqual(ErrorMessage, EventLogs[EventLogs.Length-1].Message, "Wrong Error.");
}
[/csharp]
The
WriteLog1 method is similar to the
ReadLog1 method, it tries to write to an invalid
EventLog and will fail. The
WriteLog2 method however tries to write to a valid
EventLog, and checks if the error is actually written afterwards.
Both tests will fail, because we'll write the methods now.
I have created an enum for the three types of EventLogEntries,
Information,
Warning and
Error. Along with an overload for
WriteLog so it would write an
Error by default.
[csharp]
public enum ErrorType { Information, Warning, Error }
public string WriteLog(string logName, string errorMessage) {
return this.WriteLog(logName, errorMessage, ErrorType.Error);
} /* WriteLog */
[/csharp]
Our real
WriteLog method will check for a valid
EventLog and then write the Entry to the
EventLog and return the error message it has written, so we can compare in our test.
[csharp]
public string WriteLog(string logName, string errorMessage, ErrorType errorType) {
this.SetLog(logName);
EventLogEntryType LogType;
switch (errorType) {
case ErrorType.Information: LogType = EventLogEntryType.Information; break;
case ErrorType.Warning: LogType = EventLogEntryType.Warning; break;
case ErrorType.Error: LogType = EventLogEntryType.Error; break;
default: LogType = EventLogEntryType.Error; break;
}
this.Log.WriteEntry(String.Format(CultureInfo.InvariantCulture, "{0} caused the following error:\n{1}", this.ApplicationName, errorMessage), LogType);
return String.Format(CultureInfo.InvariantCulture, "{0} caused the following error:\n{1}", this.ApplicationName, errorMessage);
} /* WriteLog */
[/csharp]
If we run our tests now, we'll see they succeed. I have added some more tests to check if the Entry type was written correctly.
At the end you should have something like this:
And when you check
eventvwr.msc you will see something like:
As always, I've
uploaded the sources so you can check them on your own.